Warm-up · 14 min
FIFA 11+
Evidence-based injury prevention warm-up, parts 1-3.
What to look for: Lots of touches, everyone moving; Build effort bit by bit; Head up, scan the space. Make it harder: Add a ball each or shrink the space.
FA age phase: Professional Development Phase (17-21) · FA match format from 2026/27: 11v11 · What does this mean?
Programmes · U17-U18
Everything for U17-U18: programmes every week of every programme with full session plans, weekly training routines and all 43 suitable drills with diagrams.
Open a week to see its full session plan and linked solo homework. Pre-season, in-season, off-season and goalkeeper programmes.
6 weeks · 90-minute team sessions · Mon: Team session | Tue: Team session | Wed: Recovery | Thu: Team session | Fri: Team session | Sat: Match | Sun: Rest
| Block | Time | Drill |
|---|---|---|
| Warm-up | 14 min | FIFA 11+ |
| Technical | 18 min | Rondo 5v2 |
| Technical | 18 min | Passing Diamond |
| Game | 26 min | Possession 4v4 |
| Conditioning | 9 min | Repeat Sprints |
| Cool-down | 5 min | Mobility Cool-down |
Warm-up · 14 min
Evidence-based injury prevention warm-up, parts 1-3.
What to look for: Lots of touches, everyone moving; Build effort bit by bit; Head up, scan the space. Make it harder: Add a ball each or shrink the space.
Technical (Technical/Tactical corner) · 18 min
12x12m positional rondo, 2-touch.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Technical (Technical/Tactical corner) · 18 min
Pass and follow round the diamond, add one-twos.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Game · 26 min
25x20m, 5 passes = 1 point.
What to look for: Let the game be the teacher; Freeze only now and then and ask questions; Keep score to raise effort. Make it harder: Add a condition (2-touch, target), or change numbers (overload/underload).
Conditioning · 9 min
6-10 x 20-30m sprints, walk back recovery.
What to look for: Work:rest suited to age; Quality over quantity; Stop if technique fails. Make it harder: Add reps or cut rest slightly week to week.
Cool-down · 5 min
Hips, hamstrings, calves, adductors at 4 cones.
What to look for: Slow jog and easy stretches; Recap one key learning point; Set the homework. Make it harder: Players lead it themselves.
| Block | Time | Drill |
|---|---|---|
| Warm-up | 14 min | FIFA 11+ |
| Technical | 18 min | Passing Diamond |
| Technical | 18 min | Passing Pattern Y |
| Game | 26 min | Possession 4v4 |
| Conditioning | 9 min | Bodyweight Circuit |
| Cool-down | 5 min | Jog & Stretch |
Warm-up · 14 min
Evidence-based injury prevention warm-up, parts 1-3.
What to look for: Lots of touches, everyone moving; Build effort bit by bit; Head up, scan the space. Make it harder: Add a ball each or shrink the space.
Technical (Technical/Tactical corner) · 18 min
Pass and follow round the diamond, add one-twos.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Technical (Technical/Tactical corner) · 18 min
Play up, set back, switch out wide; third-man run.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Game · 26 min
25x20m, 5 passes = 1 point.
What to look for: Let the game be the teacher; Freeze only now and then and ask questions; Keep score to raise effort. Make it harder: Add a condition (2-touch, target), or change numbers (overload/underload).
Conditioning · 9 min
4 stations x 30 seconds: squat, lunge, plank, glute bridge.
What to look for: Work:rest suited to age; Quality over quantity; Stop if technique fails. Make it harder: Add reps or cut rest slightly week to week.
Cool-down · 5 min
Easy lap then static stretches 20-30s.
What to look for: Slow jog and easy stretches; Recap one key learning point; Set the homework. Make it harder: Players lead it themselves.
| Block | Time | Drill |
|---|---|---|
| Warm-up | 14 min | Shadow Defending |
| Technical | 18 min | Cone Slalom |
| Technical | 18 min | Box Turns |
| Game | 26 min | 2v1 Overload |
| Conditioning | 9 min | Agility T-Test |
| Cool-down | 5 min | Mobility Cool-down |
Warm-up · 14 min
Mirror the attacker in a low, side-on stance.
What to look for: Lots of touches, everyone moving; Build effort bit by bit; Head up, scan the space. Make it harder: Add a ball each or shrink the space.
Technical (Technical/Tactical corner) · 18 min
Weave 6 cones 1.5m apart, inside and outside of foot.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Technical (Technical/Tactical corner) · 18 min
Different turn at each corner: inside, outside, Cruyff, drag-back.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Game · 26 min
2 attackers v 1 defender, commit then pass or go.
What to look for: Let the game be the teacher; Freeze only now and then and ask questions; Keep score to raise effort. Make it harder: Add a condition (2-touch, target), or change numbers (overload/underload).
Conditioning · 9 min
Sprint, shuffle left, shuffle right, backpedal.
What to look for: Work:rest suited to age; Quality over quantity; Stop if technique fails. Make it harder: Add reps or cut rest slightly week to week.
Cool-down · 5 min
Hips, hamstrings, calves, adductors at 4 cones.
What to look for: Slow jog and easy stretches; Recap one key learning point; Set the homework. Make it harder: Players lead it themselves.
| Block | Time | Drill |
|---|---|---|
| Warm-up | 14 min | FIFA 11+ |
| Technical | 18 min | Heading Technique (light ball) |
| Technical | 18 min | Finishing Rotation |
| Game | 26 min | 1v1 v Keeper |
| Conditioning | 9 min | Nordic Hamstring Curls |
| Cool-down | 5 min | Jog & Stretch |
Warm-up · 14 min
Evidence-based injury prevention warm-up, parts 1-3.
What to look for: Lots of touches, everyone moving; Build effort bit by bit; Head up, scan the space. Make it harder: Add a ball each or shrink the space.
Technical (Technical/Tactical corner) · 18 min
Unopposed, light ball, self-serve or short throw; respect FA header caps.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Technical (Technical/Tactical corner) · 18 min
Pass in, lay-off, finish from 14m; rotate.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Game · 26 min
Attacker dribbles from halfway to beat the keeper.
What to look for: Let the game be the teacher; Freeze only now and then and ask questions; Keep score to raise effort. Make it harder: Add a condition (2-touch, target), or change numbers (overload/underload).
Conditioning · 9 min
3 x 5 slow lowers; partner holds ankles.
What to look for: Work:rest suited to age; Quality over quantity; Stop if technique fails. Make it harder: Add reps or cut rest slightly week to week.
Cool-down · 5 min
Easy lap then static stretches 20-30s.
What to look for: Slow jog and easy stretches; Recap one key learning point; Set the homework. Make it harder: Players lead it themselves.
| Block | Time | Drill |
|---|---|---|
| Warm-up | 14 min | Shadow Defending |
| Technical | 18 min | Recovery Runs |
| Technical | 18 min | Back Four Shuffle |
| Game | 26 min | 8v8 Pressing Game |
| Conditioning | 9 min | Repeat Sprints |
| Cool-down | 5 min | Mobility Cool-down |
Warm-up · 14 min
Mirror the attacker in a low, side-on stance.
What to look for: Lots of touches, everyone moving; Build effort bit by bit; Head up, scan the space. Make it harder: Add a ball each or shrink the space.
Technical (Technical/Tactical corner) · 18 min
Defender starts behind; recover goal-side then engage.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Technical (Technical/Tactical corner) · 18 min
Line of 4 shifts and drops as the ball moves.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Game · 26 min
Regain in the high zone = bonus point.
What to look for: Let the game be the teacher; Freeze only now and then and ask questions; Keep score to raise effort. Make it harder: Add a condition (2-touch, target), or change numbers (overload/underload).
Conditioning · 9 min
6-10 x 20-30m sprints, walk back recovery.
What to look for: Work:rest suited to age; Quality over quantity; Stop if technique fails. Make it harder: Add reps or cut rest slightly week to week.
Cool-down · 5 min
Hips, hamstrings, calves, adductors at 4 cones.
What to look for: Slow jog and easy stretches; Recap one key learning point; Set the homework. Make it harder: Players lead it themselves.
| Block | Time | Drill |
|---|---|---|
| Warm-up | 14 min | FIFA 11+ |
| Technical | 18 min | Rondo 5v2 |
| Technical | 18 min | Passing Diamond |
| Game | 26 min | Possession 4v4 |
| Conditioning | 9 min | Bodyweight Circuit |
| Cool-down | 5 min | Jog & Stretch |
Warm-up · 14 min
Evidence-based injury prevention warm-up, parts 1-3.
What to look for: Lots of touches, everyone moving; Build effort bit by bit; Head up, scan the space. Make it harder: Add a ball each or shrink the space.
Technical (Technical/Tactical corner) · 18 min
12x12m positional rondo, 2-touch.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Technical (Technical/Tactical corner) · 18 min
Pass and follow round the diamond, add one-twos.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Game · 26 min
25x20m, 5 passes = 1 point.
What to look for: Let the game be the teacher; Freeze only now and then and ask questions; Keep score to raise effort. Make it harder: Add a condition (2-touch, target), or change numbers (overload/underload).
Conditioning · 9 min
4 stations x 30 seconds: squat, lunge, plank, glute bridge.
What to look for: Work:rest suited to age; Quality over quantity; Stop if technique fails. Make it harder: Add reps or cut rest slightly week to week.
Cool-down · 5 min
Easy lap then static stretches 20-30s.
What to look for: Slow jog and easy stretches; Recap one key learning point; Set the homework. Make it harder: Players lead it themselves.
6 weeks · 90-minute team sessions · Mon: Team session | Tue: Team session | Wed: Recovery | Thu: Team session | Fri: Team session | Sat: Match | Sun: Rest
| Block | Time | Drill |
|---|---|---|
| Warm-up | 14 min | Shadow Defending |
| Technical | 18 min | Rondo 5v2 |
| Technical | 18 min | Passing Diamond |
| Game | 26 min | Possession 4v4 |
| Conditioning | 9 min | Repeat Sprints |
| Cool-down | 5 min | Mobility Cool-down |
Warm-up · 14 min
Mirror the attacker in a low, side-on stance.
What to look for: Lots of touches, everyone moving; Build effort bit by bit; Head up, scan the space. Make it harder: Add a ball each or shrink the space.
Technical (Technical/Tactical corner) · 18 min
12x12m positional rondo, 2-touch.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Technical (Technical/Tactical corner) · 18 min
Pass and follow round the diamond, add one-twos.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Game · 26 min
25x20m, 5 passes = 1 point.
What to look for: Let the game be the teacher; Freeze only now and then and ask questions; Keep score to raise effort. Make it harder: Add a condition (2-touch, target), or change numbers (overload/underload).
Conditioning · 9 min
6-10 x 20-30m sprints, walk back recovery.
What to look for: Work:rest suited to age; Quality over quantity; Stop if technique fails. Make it harder: Add reps or cut rest slightly week to week.
Cool-down · 5 min
Hips, hamstrings, calves, adductors at 4 cones.
What to look for: Slow jog and easy stretches; Recap one key learning point; Set the homework. Make it harder: Players lead it themselves.
| Block | Time | Drill |
|---|---|---|
| Warm-up | 14 min | FIFA 11+ |
| Technical | 18 min | Box Turns |
| Technical | 18 min | Cone Slalom |
| Game | 26 min | 2v1 Overload |
| Conditioning | 9 min | Bodyweight Circuit |
| Cool-down | 5 min | Jog & Stretch |
Warm-up · 14 min
Evidence-based injury prevention warm-up, parts 1-3.
What to look for: Lots of touches, everyone moving; Build effort bit by bit; Head up, scan the space. Make it harder: Add a ball each or shrink the space.
Technical (Technical/Tactical corner) · 18 min
Different turn at each corner: inside, outside, Cruyff, drag-back.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Technical (Technical/Tactical corner) · 18 min
Weave 6 cones 1.5m apart, inside and outside of foot.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Game · 26 min
2 attackers v 1 defender, commit then pass or go.
What to look for: Let the game be the teacher; Freeze only now and then and ask questions; Keep score to raise effort. Make it harder: Add a condition (2-touch, target), or change numbers (overload/underload).
Conditioning · 9 min
4 stations x 30 seconds: squat, lunge, plank, glute bridge.
What to look for: Work:rest suited to age; Quality over quantity; Stop if technique fails. Make it harder: Add reps or cut rest slightly week to week.
Cool-down · 5 min
Easy lap then static stretches 20-30s.
What to look for: Slow jog and easy stretches; Recap one key learning point; Set the homework. Make it harder: Players lead it themselves.
| Block | Time | Drill |
|---|---|---|
| Warm-up | 14 min | Shadow Defending |
| Technical | 18 min | Volley Finishing |
| Technical | 18 min | Heading Technique (light ball) |
| Game | 26 min | 1v1 v Keeper |
| Conditioning | 9 min | Agility T-Test |
| Cool-down | 5 min | Mobility Cool-down |
Warm-up · 14 min
Mirror the attacker in a low, side-on stance.
What to look for: Lots of touches, everyone moving; Build effort bit by bit; Head up, scan the space. Make it harder: Add a ball each or shrink the space.
Technical (Technical/Tactical corner) · 18 min
Partner serves, volley at goal; solo self-feed.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Technical (Technical/Tactical corner) · 18 min
Unopposed, light ball, self-serve or short throw; respect FA header caps.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Game · 26 min
Attacker dribbles from halfway to beat the keeper.
What to look for: Let the game be the teacher; Freeze only now and then and ask questions; Keep score to raise effort. Make it harder: Add a condition (2-touch, target), or change numbers (overload/underload).
Conditioning · 9 min
Sprint, shuffle left, shuffle right, backpedal.
What to look for: Work:rest suited to age; Quality over quantity; Stop if technique fails. Make it harder: Add reps or cut rest slightly week to week.
Cool-down · 5 min
Hips, hamstrings, calves, adductors at 4 cones.
What to look for: Slow jog and easy stretches; Recap one key learning point; Set the homework. Make it harder: Players lead it themselves.
| Block | Time | Drill |
|---|---|---|
| Warm-up | 14 min | Shadow Defending |
| Technical | 18 min | 1v1 Defending Channel |
| Technical | 18 min | Recovery Runs |
| Game | 26 min | Transition Game 7v7 |
| Conditioning | 9 min | Nordic Hamstring Curls |
| Cool-down | 5 min | Jog & Stretch |
Warm-up · 14 min
Mirror the attacker in a low, side-on stance.
What to look for: Lots of touches, everyone moving; Build effort bit by bit; Head up, scan the space. Make it harder: Add a ball each or shrink the space.
Technical (Technical/Tactical corner) · 18 min
Pass in, close down, jockey, show outside, tackle.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Technical (Technical/Tactical corner) · 18 min
Defender starts behind; recover goal-side then engage.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Game · 26 min
Win the ball: counter within 6 seconds.
What to look for: Let the game be the teacher; Freeze only now and then and ask questions; Keep score to raise effort. Make it harder: Add a condition (2-touch, target), or change numbers (overload/underload).
Conditioning · 9 min
3 x 5 slow lowers; partner holds ankles.
What to look for: Work:rest suited to age; Quality over quantity; Stop if technique fails. Make it harder: Add reps or cut rest slightly week to week.
Cool-down · 5 min
Easy lap then static stretches 20-30s.
What to look for: Slow jog and easy stretches; Recap one key learning point; Set the homework. Make it harder: Players lead it themselves.
| Block | Time | Drill |
|---|---|---|
| Warm-up | 14 min | Shadow Defending |
| Technical | 18 min | Long Pass Switch |
| Technical | 18 min | Rondo 5v2 |
| Game | 26 min | Possession 4v4 |
| Conditioning | 9 min | Repeat Sprints |
| Cool-down | 5 min | Mobility Cool-down |
Warm-up · 14 min
Mirror the attacker in a low, side-on stance.
What to look for: Lots of touches, everyone moving; Build effort bit by bit; Head up, scan the space. Make it harder: Add a ball each or shrink the space.
Technical (Technical/Tactical corner) · 18 min
Driven passes 25m between partners, both feet.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Technical (Technical/Tactical corner) · 18 min
12x12m positional rondo, 2-touch.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Game · 26 min
25x20m, 5 passes = 1 point.
What to look for: Let the game be the teacher; Freeze only now and then and ask questions; Keep score to raise effort. Make it harder: Add a condition (2-touch, target), or change numbers (overload/underload).
Conditioning · 9 min
6-10 x 20-30m sprints, walk back recovery.
What to look for: Work:rest suited to age; Quality over quantity; Stop if technique fails. Make it harder: Add reps or cut rest slightly week to week.
Cool-down · 5 min
Hips, hamstrings, calves, adductors at 4 cones.
What to look for: Slow jog and easy stretches; Recap one key learning point; Set the homework. Make it harder: Players lead it themselves.
| Block | Time | Drill |
|---|---|---|
| Warm-up | 14 min | FIFA 11+ |
| Technical | 18 min | Crossing & Finishing |
| Technical | 18 min | Volley Finishing |
| Game | 26 min | 1v1 v Keeper |
| Conditioning | 9 min | Bodyweight Circuit |
| Cool-down | 5 min | Jog & Stretch |
Warm-up · 14 min
Evidence-based injury prevention warm-up, parts 1-3.
What to look for: Lots of touches, everyone moving; Build effort bit by bit; Head up, scan the space. Make it harder: Add a ball each or shrink the space.
Technical (Technical/Tactical corner) · 18 min
Wide player crosses; two strikers attack near and far post.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Technical (Technical/Tactical corner) · 18 min
Partner serves, volley at goal; solo self-feed.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Game · 26 min
Attacker dribbles from halfway to beat the keeper.
What to look for: Let the game be the teacher; Freeze only now and then and ask questions; Keep score to raise effort. Make it harder: Add a condition (2-touch, target), or change numbers (overload/underload).
Conditioning · 9 min
4 stations x 30 seconds: squat, lunge, plank, glute bridge.
What to look for: Work:rest suited to age; Quality over quantity; Stop if technique fails. Make it harder: Add reps or cut rest slightly week to week.
Cool-down · 5 min
Easy lap then static stretches 20-30s.
What to look for: Slow jog and easy stretches; Recap one key learning point; Set the homework. Make it harder: Players lead it themselves.
4 weeks · 30-minute solo sessions · Mon: Solo session | Tue: Rest | Wed: Solo session | Thu: Rest | Fri: Solo session | Sat: Rest | Sun: Rest
| Block | Time | Drill |
|---|---|---|
| Warm-up | 8 min | Jockey Footwork |
| Technical | 7 min | Cone Slalom |
| Technical | 10 min | Box Turns |
| Cool-down | 5 min | Mobility Cool-down |
Warm-up · 8 min
Backwards and lateral jockey steps through cones.
What to look for: Lots of touches, everyone moving; Build effort bit by bit; Head up, scan the space. Make it harder: Add a ball each or shrink the space.
Technical (Technical/Tactical corner) · 7 min
Weave 6 cones 1.5m apart, inside and outside of foot.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Technical (Technical/Tactical corner) · 10 min
Different turn at each corner: inside, outside, Cruyff, drag-back.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Cool-down · 5 min
Hips, hamstrings, calves, adductors at 4 cones.
What to look for: Slow jog and easy stretches; Recap one key learning point; Set the homework. Make it harder: Players lead it themselves.
This is a solo week: no separate homework.
| Block | Time | Drill |
|---|---|---|
| Warm-up | 5 min | GK Footwork & Set Position |
| Technical | 7 min | Volley Finishing |
| Technical | 7 min | Wall Strike Accuracy |
| Challenge | 6 min | Box Turns |
| Cool-down | 5 min | Mobility Cool-down |
Warm-up · 5 min
Shuffle across the goal, set feet on cue.
What to look for: Lots of touches, everyone moving; Build effort bit by bit; Head up, scan the space. Make it harder: Add a ball each or shrink the space.
Technical (Technical/Tactical corner) · 7 min
Partner serves, volley at goal; solo self-feed.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Technical (Technical/Tactical corner) · 7 min
Strike at taped targets on a wall from 10m.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Challenge · 6 min
Different turn at each corner: inside, outside, Cruyff, drag-back.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Cool-down · 5 min
Hips, hamstrings, calves, adductors at 4 cones.
What to look for: Slow jog and easy stretches; Recap one key learning point; Set the homework. Make it harder: Players lead it themselves.
This is a solo week: no separate homework.
| Block | Time | Drill |
|---|---|---|
| Warm-up | 5 min | FIFA 11+ |
| Technical | 7 min | Wall Passing |
| Technical | 7 min | Wall Volleys |
| Challenge | 6 min | 1v1 Moves Lane |
| Cool-down | 5 min | Mobility Cool-down |
Warm-up · 5 min
Evidence-based injury prevention warm-up, parts 1-3.
What to look for: Lots of touches, everyone moving; Build effort bit by bit; Head up, scan the space. Make it harder: Add a ball each or shrink the space.
Technical (Technical/Tactical corner) · 7 min
1 and 2-touch passes against a wall from 5m, alternate feet.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Technical (Technical/Tactical corner) · 7 min
Volley and half-volley returns from 3m.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Challenge · 6 min
Step-over, scissor, La Croqueta at each cone then burst.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Cool-down · 5 min
Hips, hamstrings, calves, adductors at 4 cones.
What to look for: Slow jog and easy stretches; Recap one key learning point; Set the homework. Make it harder: Players lead it themselves.
This is a solo week: no separate homework.
| Block | Time | Drill |
|---|---|---|
| Warm-up | 5 min | FIFA 11+ |
| Technical | 7 min | Box Turns |
| Technical | 7 min | 1v1 Moves Lane |
| Challenge | 6 min | Solo Juggling Challenge |
| Cool-down | 5 min | Mobility Cool-down |
Warm-up · 5 min
Evidence-based injury prevention warm-up, parts 1-3.
What to look for: Lots of touches, everyone moving; Build effort bit by bit; Head up, scan the space. Make it harder: Add a ball each or shrink the space.
Technical (Technical/Tactical corner) · 7 min
Different turn at each corner: inside, outside, Cruyff, drag-back.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Technical (Technical/Tactical corner) · 7 min
Step-over, scissor, La Croqueta at each cone then burst.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Challenge · 6 min
Beat your record: feet, thighs, head-free juggling.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Cool-down · 5 min
Hips, hamstrings, calves, adductors at 4 cones.
What to look for: Slow jog and easy stretches; Recap one key learning point; Set the homework. Make it harder: Players lead it themselves.
This is a solo week: no separate homework.
6 weeks · 90-minute team sessions · Mon: Team session | Tue: Team session | Wed: Recovery | Thu: Team session | Fri: Team session | Sat: Match | Sun: Rest
| Block | Time | Drill |
|---|---|---|
| Warm-up | 14 min | Shadow Defending |
| Technical | 18 min | GK Shot Stopping |
| Technical | 18 min | GK Distribution |
| Game | 26 min | Possession 4v4 |
| Conditioning | 9 min | Repeat Sprints |
| Cool-down | 5 min | Mobility Cool-down |
Warm-up · 14 min
Mirror the attacker in a low, side-on stance.
What to look for: Lots of touches, everyone moving; Build effort bit by bit; Head up, scan the space. Make it harder: Add a ball each or shrink the space.
Technical (Technical/Tactical corner) · 18 min
Set on the shot, dive, recover to the next.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Technical (Technical/Tactical corner) · 18 min
Roll, throw and kick to targets in cone zones.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Game · 26 min
25x20m, 5 passes = 1 point.
What to look for: Let the game be the teacher; Freeze only now and then and ask questions; Keep score to raise effort. Make it harder: Add a condition (2-touch, target), or change numbers (overload/underload).
Conditioning · 9 min
6-10 x 20-30m sprints, walk back recovery.
What to look for: Work:rest suited to age; Quality over quantity; Stop if technique fails. Make it harder: Add reps or cut rest slightly week to week.
Cool-down · 5 min
Hips, hamstrings, calves, adductors at 4 cones.
What to look for: Slow jog and easy stretches; Recap one key learning point; Set the homework. Make it harder: Players lead it themselves.
| Block | Time | Drill |
|---|---|---|
| Warm-up | 14 min | FIFA 11+ |
| Technical | 18 min | GK Distribution |
| Technical | 18 min | GK Crosses and High Balls |
| Game | 26 min | 2v1 Overload |
| Conditioning | 9 min | Bodyweight Circuit |
| Cool-down | 5 min | Jog & Stretch |
Warm-up · 14 min
Evidence-based injury prevention warm-up, parts 1-3.
What to look for: Lots of touches, everyone moving; Build effort bit by bit; Head up, scan the space. Make it harder: Add a ball each or shrink the space.
Technical (Technical/Tactical corner) · 18 min
Roll, throw and kick to targets in cone zones.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Technical (Technical/Tactical corner) · 18 min
Claim crosses at the highest point, call early.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Game · 26 min
2 attackers v 1 defender, commit then pass or go.
What to look for: Let the game be the teacher; Freeze only now and then and ask questions; Keep score to raise effort. Make it harder: Add a condition (2-touch, target), or change numbers (overload/underload).
Conditioning · 9 min
4 stations x 30 seconds: squat, lunge, plank, glute bridge.
What to look for: Work:rest suited to age; Quality over quantity; Stop if technique fails. Make it harder: Add reps or cut rest slightly week to week.
Cool-down · 5 min
Easy lap then static stretches 20-30s.
What to look for: Slow jog and easy stretches; Recap one key learning point; Set the homework. Make it harder: Players lead it themselves.
| Block | Time | Drill |
|---|---|---|
| Warm-up | 14 min | Shadow Defending |
| Technical | 18 min | GK Crosses and High Balls |
| Technical | 18 min | GK 1v1 Breakaways |
| Game | 26 min | 1v1 v Keeper |
| Conditioning | 9 min | Agility T-Test |
| Cool-down | 5 min | Mobility Cool-down |
Warm-up · 14 min
Mirror the attacker in a low, side-on stance.
What to look for: Lots of touches, everyone moving; Build effort bit by bit; Head up, scan the space. Make it harder: Add a ball each or shrink the space.
Technical (Technical/Tactical corner) · 18 min
Claim crosses at the highest point, call early.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Technical (Technical/Tactical corner) · 18 min
Narrow the angle, stay big, spread late.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Game · 26 min
Attacker dribbles from halfway to beat the keeper.
What to look for: Let the game be the teacher; Freeze only now and then and ask questions; Keep score to raise effort. Make it harder: Add a condition (2-touch, target), or change numbers (overload/underload).
Conditioning · 9 min
Sprint, shuffle left, shuffle right, backpedal.
What to look for: Work:rest suited to age; Quality over quantity; Stop if technique fails. Make it harder: Add reps or cut rest slightly week to week.
Cool-down · 5 min
Hips, hamstrings, calves, adductors at 4 cones.
What to look for: Slow jog and easy stretches; Recap one key learning point; Set the homework. Make it harder: Players lead it themselves.
| Block | Time | Drill |
|---|---|---|
| Warm-up | 14 min | FIFA 11+ |
| Technical | 18 min | GK 1v1 Breakaways |
| Technical | 18 min | GK Shot Stopping |
| Game | 26 min | 8v8 Pressing Game |
| Conditioning | 9 min | Nordic Hamstring Curls |
| Cool-down | 5 min | Jog & Stretch |
Warm-up · 14 min
Evidence-based injury prevention warm-up, parts 1-3.
What to look for: Lots of touches, everyone moving; Build effort bit by bit; Head up, scan the space. Make it harder: Add a ball each or shrink the space.
Technical (Technical/Tactical corner) · 18 min
Narrow the angle, stay big, spread late.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Technical (Technical/Tactical corner) · 18 min
Set on the shot, dive, recover to the next.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Game · 26 min
Regain in the high zone = bonus point.
What to look for: Let the game be the teacher; Freeze only now and then and ask questions; Keep score to raise effort. Make it harder: Add a condition (2-touch, target), or change numbers (overload/underload).
Conditioning · 9 min
3 x 5 slow lowers; partner holds ankles.
What to look for: Work:rest suited to age; Quality over quantity; Stop if technique fails. Make it harder: Add reps or cut rest slightly week to week.
Cool-down · 5 min
Easy lap then static stretches 20-30s.
What to look for: Slow jog and easy stretches; Recap one key learning point; Set the homework. Make it harder: Players lead it themselves.
| Block | Time | Drill |
|---|---|---|
| Warm-up | 14 min | Shadow Defending |
| Technical | 18 min | GK Shot Stopping |
| Technical | 18 min | GK Distribution |
| Game | 26 min | Transition Game 7v7 |
| Conditioning | 9 min | Repeat Sprints |
| Cool-down | 5 min | Mobility Cool-down |
Warm-up · 14 min
Mirror the attacker in a low, side-on stance.
What to look for: Lots of touches, everyone moving; Build effort bit by bit; Head up, scan the space. Make it harder: Add a ball each or shrink the space.
Technical (Technical/Tactical corner) · 18 min
Set on the shot, dive, recover to the next.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Technical (Technical/Tactical corner) · 18 min
Roll, throw and kick to targets in cone zones.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Game · 26 min
Win the ball: counter within 6 seconds.
What to look for: Let the game be the teacher; Freeze only now and then and ask questions; Keep score to raise effort. Make it harder: Add a condition (2-touch, target), or change numbers (overload/underload).
Conditioning · 9 min
6-10 x 20-30m sprints, walk back recovery.
What to look for: Work:rest suited to age; Quality over quantity; Stop if technique fails. Make it harder: Add reps or cut rest slightly week to week.
Cool-down · 5 min
Hips, hamstrings, calves, adductors at 4 cones.
What to look for: Slow jog and easy stretches; Recap one key learning point; Set the homework. Make it harder: Players lead it themselves.
| Block | Time | Drill |
|---|---|---|
| Warm-up | 14 min | FIFA 11+ |
| Technical | 18 min | GK Distribution |
| Technical | 18 min | GK Crosses and High Balls |
| Game | 26 min | Possession 4v4 |
| Conditioning | 9 min | Bodyweight Circuit |
| Cool-down | 5 min | Jog & Stretch |
Warm-up · 14 min
Evidence-based injury prevention warm-up, parts 1-3.
What to look for: Lots of touches, everyone moving; Build effort bit by bit; Head up, scan the space. Make it harder: Add a ball each or shrink the space.
Technical (Technical/Tactical corner) · 18 min
Roll, throw and kick to targets in cone zones.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Technical (Technical/Tactical corner) · 18 min
Claim crosses at the highest point, call early.
What to look for: Show once, then let them play; Both feet; first touch out of your feet; Praise effort and good decisions. Make it harder: Limit touches, then add a walking-pace then an active defender.
Game · 26 min
25x20m, 5 passes = 1 point.
What to look for: Let the game be the teacher; Freeze only now and then and ask questions; Keep score to raise effort. Make it harder: Add a condition (2-touch, target), or change numbers (overload/underload).
Conditioning · 9 min
4 stations x 30 seconds: squat, lunge, plank, glute bridge.
What to look for: Work:rest suited to age; Quality over quantity; Stop if technique fails. Make it harder: Add reps or cut rest slightly week to week.
Cool-down · 5 min
Easy lap then static stretches 20-30s.
What to look for: Slow jog and easy stretches; Recap one key learning point; Set the homework. Make it harder: Players lead it themselves.
| Mon | Tue | Wed | Thu | Fri | Sat | Sun |
|---|---|---|---|---|---|---|
| Team session | Team session | Recovery | Team session | Team session | Match | Rest |
4 team sessions of 90 minutes, one match, linked 30-minute solo homework on solo days.
| Mon | Tue | Wed | Thu | Fri | Sat | Sun |
|---|---|---|---|---|---|---|
| Solo session | Rest | Solo session | Rest | Solo session | Rest | Rest |
3 solo sessions of 30 minutes; everything else is rest.
How: 1 and 2-touch passes against a wall from 5m, alternate feet. Players 1+; needs a wall.
What to look for: Open body, pass to the far foot, weight of pass. Show once, then let them play.
Make it harder: Limit touches, then add a walking-pace then an active defender.
How: 12x12m positional rondo, 2-touch. Players 7+.
What to look for: Open body, pass to the far foot, weight of pass. Show once, then let them play.
Make it harder: Limit touches, then add a walking-pace then an active defender.
How: Pass and follow round the diamond, add one-twos. Players 6+.
What to look for: Open body, pass to the far foot, weight of pass. Show once, then let them play.
Make it harder: Limit touches, then add a walking-pace then an active defender.
How: Play up, set back, switch out wide; third-man run. Players 4+.
What to look for: Open body, pass to the far foot, weight of pass. Show once, then let them play.
Make it harder: Limit touches, then add a walking-pace then an active defender.
How: 3 players, 10m triangle, pass and move to the open cone. Players 3+.
What to look for: Open body, pass to the far foot, weight of pass. Show once, then let them play.
Make it harder: Limit touches, then add a walking-pace then an active defender.
How: Driven passes 25m between partners, both feet. Players 2+.
What to look for: Open body, pass to the far foot, weight of pass. Show once, then let them play.
Make it harder: Limit touches, then add a walking-pace then an active defender.
How: Volley and half-volley returns from 3m. Players 1+; needs a wall.
What to look for: Open body, pass to the far foot, weight of pass. Show once, then let them play.
Make it harder: Limit touches, then add a walking-pace then an active defender.
How: 25x20m, 5 passes = 1 point. Players 8+.
What to look for: Open body, pass to the far foot, weight of pass. Let the game be the teacher.
Make it harder: Add a condition (2-touch, target), or change numbers (overload/underload).
How: Weave 6 cones 1.5m apart, inside and outside of foot. Players 1+.
What to look for: Small touches, change pace and direction, eyes up. Show once, then let them play.
Make it harder: Limit touches, then add a walking-pace then an active defender.
How: Different turn at each corner: inside, outside, Cruyff, drag-back. Players 1+.
What to look for: Small touches, change pace and direction, eyes up. Show once, then let them play.
Make it harder: Limit touches, then add a walking-pace then an active defender.
How: Step-over, scissor, La Croqueta at each cone then burst. Players 1+.
What to look for: Small touches, change pace and direction, eyes up. Show once, then let them play.
Make it harder: Limit touches, then add a walking-pace then an active defender.
How: 2 attackers v 1 defender, commit then pass or go. Players 3+.
What to look for: Small touches, change pace and direction, eyes up. Let the game be the teacher.
Make it harder: Add a condition (2-touch, target), or change numbers (overload/underload).
How: Beat your record: feet, thighs, head-free juggling. Players 1+.
What to look for: Small touches, change pace and direction, eyes up. Show once, then let them play.
Make it harder: Limit touches, then add a walking-pace then an active defender.
How: Pass in, lay-off, finish from 14m; rotate. Players 4+.
What to look for: Hit the target first; low and across the keeper. Show once, then let them play.
Make it harder: Limit touches, then add a walking-pace then an active defender.
How: 30 shots at corner targets from 12m and angles. Players 1+.
What to look for: Hit the target first; low and across the keeper. Show once, then let them play.
Make it harder: Limit touches, then add a walking-pace then an active defender.
How: Wide player crosses; two strikers attack near and far post. Players 5+.
What to look for: Hit the target first; low and across the keeper. Show once, then let them play.
Make it harder: Limit touches, then add a walking-pace then an active defender.
How: Attacker dribbles from halfway to beat the keeper. Players 3+.
What to look for: Hit the target first; low and across the keeper. Let the game be the teacher.
Make it harder: Add a condition (2-touch, target), or change numbers (overload/underload).
How: Partner serves, volley at goal; solo self-feed. Players 2+.
What to look for: Hit the target first; low and across the keeper. Show once, then let them play.
Make it harder: Limit touches, then add a walking-pace then an active defender.
How: Unopposed, light ball, self-serve or short throw; respect FA header caps. Players 2+.
What to look for: Hit the target first; low and across the keeper. Show once, then let them play.
Make it harder: Limit touches, then add a walking-pace then an active defender.
How: Strike at taped targets on a wall from 10m. Players 1+; needs a wall.
What to look for: Hit the target first; low and across the keeper. Show once, then let them play.
Make it harder: Limit touches, then add a walking-pace then an active defender.
How: Pass in, close down, jockey, show outside, tackle. Players 2+.
What to look for: Close down fast, slow down late, side-on, stay on your feet. Show once, then let them play.
Make it harder: Limit touches, then add a walking-pace then an active defender.
How: Mirror the attacker in a low, side-on stance. Players 2+.
What to look for: Close down fast, slow down late, side-on, stay on your feet. Lots of touches, everyone moving.
Make it harder: Add a ball each or shrink the space.
How: Regain in the high zone = bonus point. Players 16+.
What to look for: Close down fast, slow down late, side-on, stay on your feet. Let the game be the teacher.
Make it harder: Add a condition (2-touch, target), or change numbers (overload/underload).
How: Defender starts behind; recover goal-side then engage. Players 2+.
What to look for: Close down fast, slow down late, side-on, stay on your feet. Show once, then let them play.
Make it harder: Limit touches, then add a walking-pace then an active defender.
How: Line of 4 shifts and drops as the ball moves. Players 4+.
What to look for: Close down fast, slow down late, side-on, stay on your feet. Show once, then let them play.
Make it harder: Limit touches, then add a walking-pace then an active defender.
How: Backwards and lateral jockey steps through cones. Players 1+.
What to look for: Close down fast, slow down late, side-on, stay on your feet. Lots of touches, everyone moving.
Make it harder: Add a ball each or shrink the space.
How: Set on the shot, dive, recover to the next. Players 2+.
What to look for: Set position, hands behind the ball, attack the ball. Show once, then let them play.
Make it harder: Limit touches, then add a walking-pace then an active defender.
How: Roll, throw and kick to targets in cone zones. Players 3+.
What to look for: Set position, hands behind the ball, attack the ball. Show once, then let them play.
Make it harder: Limit touches, then add a walking-pace then an active defender.
How: Claim crosses at the highest point, call early. Players 3+.
What to look for: Set position, hands behind the ball, attack the ball. Show once, then let them play.
Make it harder: Limit touches, then add a walking-pace then an active defender.
How: Narrow the angle, stay big, spread late. Players 2+.
What to look for: Set position, hands behind the ball, attack the ball. Show once, then let them play.
Make it harder: Limit touches, then add a walking-pace then an active defender.
How: Shuffle across the goal, set feet on cue. Players 1+.
What to look for: Set position, hands behind the ball, attack the ball. Lots of touches, everyone moving.
Make it harder: Add a ball each or shrink the space.
How: Throw at a wall from 4m, catch the rebound. Players 1+; needs a wall.
What to look for: Set position, hands behind the ball, attack the ball. Show once, then let them play.
Make it harder: Limit touches, then add a walking-pace then an active defender.
How: Evidence-based injury prevention warm-up, parts 1-3. Players 1+.
What to look for: Good running form; recover fully between reps. Lots of touches, everyone moving.
Make it harder: Add a ball each or shrink the space.
How: 6-10 x 20-30m sprints, walk back recovery. Players 1+.
What to look for: Good running form; recover fully between reps. Work:rest suited to age.
Make it harder: Add reps or cut rest slightly week to week.
How: 8 x (30 seconds fast / 30 seconds jog). Players 1+.
What to look for: Good running form; recover fully between reps. Work:rest suited to age.
Make it harder: Add reps or cut rest slightly week to week.
How: 4 stations x 30 seconds: squat, lunge, plank, glute bridge. Players 1+.
What to look for: Good running form; recover fully between reps. Work:rest suited to age.
Make it harder: Add reps or cut rest slightly week to week.
How: Squat, RDL, split squat, Nordics; supervised load. Players 1+.
What to look for: Good running form; recover fully between reps. Work:rest suited to age.
Make it harder: Add reps or cut rest slightly week to week.
How: Sprint, shuffle left, shuffle right, backpedal. Players 1+.
What to look for: Good running form; recover fully between reps. Work:rest suited to age.
Make it harder: Add reps or cut rest slightly week to week.
How: 3 x 5 slow lowers; partner holds ankles. Players 1+.
What to look for: Good running form; recover fully between reps. Work:rest suited to age.
Make it harder: Add reps or cut rest slightly week to week.
How: Hips, hamstrings, calves, adductors at 4 cones. Players 1+.
What to look for: Good running form; recover fully between reps. Slow jog and easy stretches.
Make it harder: Players lead it themselves.
How: Easy lap then static stretches 20-30s. Players 1+.
What to look for: Good running form; recover fully between reps. Slow jog and easy stretches.
Make it harder: Players lead it themselves.
How: Win the ball: counter within 6 seconds. Players 14+.
What to look for: Close down fast, slow down late, side-on, stay on your feet. Let the game be the teacher.
Make it harder: Add a condition (2-touch, target), or change numbers (overload/underload).
How: Half pitch: build-up v press. Players 18+.
What to look for: Open body, pass to the far foot, weight of pass. Let the game be the teacher.
Make it harder: Add a condition (2-touch, target), or change numbers (overload/underload).
Attacker Defender Goalkeeper Cone · solid = pass, dashed = run, dotted = dribble
Sources: FA formats 2026-27 · FA heading guidance · FA concussion · Full safeguarding & FA rules